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Monthly Archives: July 2011

New chapter of Zombie Exodus posted

Written on July 29, 2011 at 7:41 pm, by

Part 3, Chapter 1 of the interactive fiction game, Zombie Exodus has been posted. Here is a clip of the story: You run inside to the sanctuary to find Tom, Jason, and Uncle Lou standing at the meeting table. As everyone files in, Tom speaks up: “Jason spotted a pack of zombies running up the […]

Interactive Fiction articles

Written on July 26, 2011 at 3:16 pm, by

Two good articles on interactive fiction I recently came across: David Cornelson Illuminates Interactive Fiction is an interview which discusses IF, its place in literature, and projects Cornelson’s company is working on. At the game design blog, Genius and Muse, comes Second Person Narratives in Interactive Fiction, which discusses the concept of the second person […]

Using Screenplay Paradigm to write fiction, Part 1

Written on July 21, 2011 at 8:03 pm, by

A friend of mine had an idea for a screenplay and during the months of writing, I participated in an online screenwriting course, mainly to workshop the script. Having taken numerous college and online fiction writing courses, I found the Introduction to Screenwriting, at first, fairly easy with little new information until the instructor described […]

My first interactive fiction game — Zombie Exodus

Written on July 21, 2011 at 2:41 pm, by

I have been working on an interactive fiction game using Choicescript, a language developed by Dan Fabulich of Choice of Games. My game, Zombie Exodus, is a survival horror story, which starts during the week of a viral outbreak leading to a zombie apocalypse. Beta testing of the game has gone well, and I have […]